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Showing posts from November, 2020

display udacity on the screen and show effect when get touched (Libgdx)

 https://github.com/udacity/ud405 get the source code of all basic libgdx >import asset folder(3) MyGdxGame.java public class MyGdxGame extends Game { @Override public void create () { this .setScreen( new UdacityScreen()) ; } } Udacityscreen.java import com.badlogic.gdx.Gdx ; import com.badlogic.gdx.InputAdapter ; import com.badlogic.gdx.Screen ; import com.badlogic.gdx.graphics.Color ; import com.badlogic.gdx.graphics.GL20 ; import com.badlogic.gdx.graphics.Texture ; import com.badlogic.gdx.graphics.g2d.ParticleEffect ; import com.badlogic.gdx.graphics.g2d.ParticleEffectPool ; import com.badlogic.gdx.graphics.g2d.SpriteBatch ; import com.badlogic.gdx.utils.Array ; public class UdacityScreen extends InputAdapter implements Screen { SpriteBatch batch ; Texture logo ; ParticleEffectPool touchEffectPool ; Array<ParticleEffectPool.PooledEffect> effects = new Array<ParticleEffectPool.PooledEffect>() ; private static final Color UDACITY_...

online shop with firebase part 3

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 Manifest file <? xml version ="1.0" encoding ="utf-8" ?> <manifest xmlns: android ="http://schemas.android.com/apk/res/android" package ="com.para.groceryapplication" android :installLocation ="auto" > <uses-permission android :name ="android.permission.CAMERA" /> <uses-permission android :name ="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android :name ="android.permission.INTERNET" /> <uses-permission android :name ="android.permission.ACCESS_FINE_LOCATION" /> <uses-permission android :name ="android.permission.ACCESS_COARSE_LOCATION" /> <application android :allowBackup ="true" android :icon ="@drawable/shop" android :label ="@string/app_name" android :roundIcon ="@drawable/shop" android :supportsRtl ="tru...